Stray flat digicode
Web21 Dec 2024 · The Stray Digicode number for the elevator is one of the first code puzzles that players will come across. Appearing in The Flat level, the locked elevator requires a … Web20 Jul 2024 · Digicode To Leave The Flat/Apartment In Stray Once you complete the computer puzzle and activate the system, you will obtain a special companion in the …
Stray flat digicode
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Web21 Jul 2024 · The Slums Memory 3: Robot Food - Before leaving the bar, head upstairs into the lounge area above, and look for a small table near the stairs with a bowl of broth with … Web20 Jul 2024 · This safe requires a digicode to open, but luckily the code isn’t far away at all - you’ll find it printed on a poster opposite you in the very same room. ... To find the rest, you can read our full Stray Badge Guide here. Related Guides. Stray B-12 Memories Location Guide. Stray Sheet Music Location Guide. Where are all the Cat Scratch ...
Web23 Jul 2024 · As complex as it would seem, obtaining the flat Digicode is pretty straightforward. All you need is a B-12 flashlight, and you will easily find the Digicode. … Web19 Jul 2024 · In order to find this Digicode we will have to venture into the nearby door. The code is written on the board in this room, move the paint tin to reveal the rest of the code …
Web20 Jul 2024 · Stray is full of platforms to ascend and cat-sized puzzles to solve, and while it all becomes natural to you in time, life as a cat can be a little confusing initially. That said, … Web22 Jul 2024 · Find the picture of Doc and Seamus in the living room. It will say “time will tell”. Go to the far-end corner of the same table and start scratching to find the Keypad. Dial 2-5 …
WebWalkthrough: Stray is absolutely chock full of collectible trophies and various things that you’ll need to do on your journey, especially if you want to get 23/25 trophies on your first run. Below is a list of the levels, with what you need to do in each level, whether that’s collectibles or specific tasks.
Web21 Jul 2024 · Dead End Memory 2: Fishing Hut - As you reach a small junction, ignore the higher platform on the left for the moment. Keep walking straight to reach a chain link fence, and you can find a hole in ... pokemon arceus mission 94Web20 Jul 2024 · Once inside, a few bits of junk can be found including a whiteboard with a paint can in front of it. In essence, you’ll want to hop up to that paint can, knock it over, then … bank negara swift codeWeb19 Jul 2024 · Jump up the shelving on your left when you walk in, and you will see the code on the board. Remember this code and return to the Digicode. After you input the four digits, the Digicode will open the door and allow you to leave the Flat. Our code was 3748, but we are unsure if this code is randomized for each playthrough. bank negeri di indonesiaWeb19 Jul 2024 · The Flat door code. The Flat door code can be found in a dark side room right next to the keypad that opens the door. Hop up on the shelf, knock over some cans, and … pokemon ash x lusamineWeb20 Jul 2024 · Image Source: Annapurna Interactive via Twinfinite. In Chapter 6: The Slums, Pt. 2, there comes a point where your quest takes you to Seamus’ flat, the son of the Doc, … bank negara sasana kijangWeb22 Jul 2024 · The Flat is the title of stage 3 of the Stray game. The walkthrough from our guide will help you pass the puzzles - launching the B-12 drone and getting out of the … bank negara raise interest rateThe final safe and digicode in Stray is in the Midtown chapter. Once you walk up the stairs into the city, look to your right. You’ll find a building where one robot is talking to another robot through what looks like a take-out window. Jump into the building and go to the back. Have B12 translate the poster on the wall and … See more In chapter three you’ll meet B12, the little drone friend who will accompany you through the rest of the game and allow you to interact with … See more The safe in chapter four — The Slums — is the first tricky code in the game, but you’ll need to open it if you want to grab the final Sheet Music … See more This is the trickiest non-optional digicode in Stray. In chapter six, after you’ve met Seamus and shown him Doc’s Notebook, he’ll mention a secret room that he doesn’t know how to get into. … See more pokemon assault vest